Env ar2explosion: Difference between revisions
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==Availability== | ==Availability== | ||
{{in game|point}} {{game|HL2}} | {{in game|point}} {{game|HL2}} | ||
{{in code|class=CEnvAR2Explosion|file=hl2_dll\ar2_explosion.cpp}} | {{in code|class=[http://hl2sdk.gigcities.com/class_c_env_a_r2_explosion.html CEnvAR2Explosion]|file=[http://hl2sdk.gigcities.com/ar2__explosion_8cpp-source.html hl2_dll\ar2_explosion.cpp]}} | ||
==Keyvalues== | ==Keyvalues== |
Revision as of 22:40, 1 August 2006
Entity Description
AR2 explosion visual effect. Creates a big, volume-filling brown cloud, but does not cause damage or emit sound.
Availability
Template:In game Template:Game Template:In code
Keyvalues
- <material> The material to use for each particle in the explosion.
Inputs
- Make the explosion effect.