Talk:$hbox: Difference between revisions
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I'm injecting models server-side for decorative purposes only, and although spawnflag 4 is set (debris, no collision), the model's hitbox is still blocking bullets. Is there a simple way to disable or remove a hitbox through an override parameter instead of recompiling the model? --[[User:Darkhand|Darkhand]] 12:32, 5 Dec 2008 (PST) | I'm injecting models server-side for decorative purposes only, and although spawnflag 4 is set (debris, no collision), the model's hitbox is still blocking bullets. Is there a simple way to disable or remove a hitbox through an override parameter instead of recompiling the model? --[[User:Darkhand|Darkhand]] 12:32, 5 Dec 2008 (PST) | ||
:Injecting how? A server plugin? --[[user:TomEdwards|TomEdwards]] 14:17, 5 Dec 2008 (PST) |
Revision as of 15:17, 5 December 2008
Removing hitboxes with an Override Parameter?
I'm injecting models server-side for decorative purposes only, and although spawnflag 4 is set (debris, no collision), the model's hitbox is still blocking bullets. Is there a simple way to disable or remove a hitbox through an override parameter instead of recompiling the model? --Darkhand 12:32, 5 Dec 2008 (PST)
- Injecting how? A server plugin? --TomEdwards 14:17, 5 Dec 2008 (PST)