Talk:Left 4 Dead: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
CorporalAris (talk | contribs) No edit summary |
||
Line 4: | Line 4: | ||
:The trailer is all pre-rendered sadly. As of all the "Meet The Team" videos too. However L4d can cast more shadows based on the flashlights, thats as far as has been seen.--[[User:MrTwoVideoCards|Gear]] 19:40, 1 Nov 2008 (PDT) | :The trailer is all pre-rendered sadly. As of all the "Meet The Team" videos too. However L4d can cast more shadows based on the flashlights, thats as far as has been seen.--[[User:MrTwoVideoCards|Gear]] 19:40, 1 Nov 2008 (PDT) | ||
No, none of them are pre-rendered. They use more advanced animations, but they are filmed from the engine. | |||
--[[User:CorporalAris|CorporalAris]] 10:21, 4 Nov 2008 (GMT -6) |
Revision as of 21:26, 4 November 2008
I was just watching the 5 minute opening cinimatic for Left 4 Dead, and I noticed multiple dynamic shadows. Actually, it seems like the entire lighting system has been advanced... Can't wait.
--CorporalAris 7:58, 1 Nov 2008 (GMT -6)
- The trailer is all pre-rendered sadly. As of all the "Meet The Team" videos too. However L4d can cast more shadows based on the flashlights, thats as far as has been seen.--Gear 19:40, 1 Nov 2008 (PDT)
No, none of them are pre-rendered. They use more advanced animations, but they are filmed from the engine. --CorporalAris 10:21, 4 Nov 2008 (GMT -6)