Obsidian Conflict: Difference between revisions
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* Coop Half-Life 2 : Episode Two Support | * Coop Half-Life 2 : Episode Two Support | ||
* Coop Half-Life 1 : Source Support | * Coop Half-Life 1 : Source Support | ||
* Several Counter-Strike Source maps setup with coop storylines | |||
* Dynamic Content Mounting | |||
* Customizable Hud and Flashlight | * Customizable Hud and Flashlight | ||
* New NPCs | * New NPCs | ||
Line 17: | Line 19: | ||
* New Weapons | * New Weapons | ||
**Including Super Gravity Gun Support | **Including Super Gravity Gun Support | ||
* | **Custom Weapon Scripts | ||
* Player | * Player Modules including Cloak and Shield | ||
* Custom Player Models System | |||
* Inventory system | |||
* Series maps save your weapons and points over transitions | |||
**Objects and npcs can transfer over level transitions and back again | |||
**Previous maps in a series of maps are saved, so when you go back to them things stay as you left them. Just like SP Half-Life 2 | |||
* New Maps | * New Maps | ||
* Advanced Customizability for Mappers | * Advanced Customizability for Mappers | ||
Line 24: | Line 31: | ||
* Out of Hammer map modification via scripts | * Out of Hammer map modification via scripts | ||
* Gamemodes Including | * Gamemodes Including | ||
**Iron Helix | **Iron Helix (not implemented yet) | ||
**Team Coop | **Team Coop | ||
**Coop Lives | **Coop Lives | ||
**Fort. | **Fort. (not implemented yet) | ||
==See Also== | ==See Also== | ||
* [http://www.obsidianconflict.com/ Official Website] | * [http://www.obsidianconflict.com/ Official Website] | ||
* [http://www.obsidianconflict.de/ Official German Website] | |||
* {{moddb|6027}} | * {{moddb|6027}} | ||
[[Category:HL2_Third_Party_Mods]] | [[Category:HL2_Third_Party_Mods]] | ||
[[Category:Multiplayer Mods]] | [[Category:Multiplayer Mods]] |
Revision as of 14:48, 29 August 2008
Overview
Obsidian Conflict is a cooperative modification created for Half-Life 2. It is a community based mod with focus on fun, cooperative, and physics-related puzzles. The mod has an open story, but is still set in the Half-Life 2 universe.
Features
- Coop Half-Life 2 Support
- Coop Half-Life 2 : Lost Coast Support
- Coop Half-Life 2 : Episode One Support
- Coop Half-Life 2 : Episode Two Support
- Coop Half-Life 1 : Source Support
- Several Counter-Strike Source maps setup with coop storylines
- Dynamic Content Mounting
- Customizable Hud and Flashlight
- New NPCs
- Including Old HL1 Npcs (Requires mount)
- Episode 2 and 1 Npcs too (Requires mount)
- Scoring System
- New Weapons
- Including Super Gravity Gun Support
- Custom Weapon Scripts
- Player Modules including Cloak and Shield
- Custom Player Models System
- Inventory system
- Series maps save your weapons and points over transitions
- Objects and npcs can transfer over level transitions and back again
- Previous maps in a series of maps are saved, so when you go back to them things stay as you left them. Just like SP Half-Life 2
- New Maps
- Advanced Customizability for Mappers
- Custom per map Sound Scripts, Configuration Files and Soundscapes
- Out of Hammer map modification via scripts
- Gamemodes Including
- Iron Helix (not implemented yet)
- Team Coop
- Coop Lives
- Fort. (not implemented yet)