Category talk:Particle System: Difference between revisions

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Hey, does anyone know of a way to run the game while in the particle editor to run the game windowed? So i can look at this wiki while making the particle, as it would save me having to keep minimizing the game to read 1 line each time. I would of done it i the options, but there is no options while in the editor. Anyway to do this?  
Hey, does anyone know of a way to run the game while in the particle editor to run the game windowed? So i can look at this wiki while making the particle, as it would save me having to keep minimizing the game to read 1 line each time. I would of done it i the options, but there is no options while in the editor. Anyway to do this?  
Also can someone please tell me how on earth i add all the stuff it says in the 'Creating your first System' part of the article. So i do what it says, i make a new file, then create a new particle, then it says 'First add an Animated Sprite Renderer to allow it to render.' and where exactly is this? I looked everywhere but there is no button to simply 'add' something, i looked in the tree and looked under the line 'renderer' and tried that, right clicked selected add element, but there is no animated sprite renderer in there. Can someone please tell me where you 'add' the stuff in the creating your first system please? ;(--[[User:Craziestdan|Craziestdan]] 15:45, 12 Aug 2008 (PDT)
Also can someone please tell me how on earth i add all the stuff it says in the 'Creating your first System' part of the article. So i do what it says, i make a new file, then create a new particle, then it says 'First add an Animated Sprite Renderer to allow it to render.' and where exactly is this? I looked everywhere but there is no button to simply 'add' something, i looked in the tree and looked under the line 'renderer' and tried that, right clicked selected add element, but there is no animated sprite renderer in there. Can someone please tell me where you 'add' the stuff in the creating your first system please? ;(--[[User:Craziestdan|Craziestdan]] 15:45, 12 Aug 2008 (PDT)
:In the advanced launch options add -tools -window (At least I think that's what it is.) --[[User:Frostbite|JakeB]] 16:33, 12 Aug 2008 (PDT)

Revision as of 16:33, 12 August 2008

Packing Particle Files in a bsp map file

I've made a custom particle file for my TF2 map. But even when the particle files and the modified particle_manifest.txt are in the bsp file, TF2 still can't find the particle files when it loads the map. I'm guessing that TF2 doesn't look in the bsp for either the particle files or the particle_manifest.txt. --Spacemonkey 18:23, 3 Jul 2008 (PDT)

That's right, it can't be done. We've asked Mike to look into getting rid of the manifest file and simply scanning all PCFs in the particles folder, which will help alleviate this. --TomEdwards 00:54, 4 Jul 2008 (PDT)

Other Materials

Are there any other shaders that can be used other than SpriteCard? Refract and Modulate would be useful. --4LT 14:57, 17 Jul 2008 (PDT)

It's possible to get refraction, there are a few Ep2 particles that do it. I added the SpriteCard thing in myself since it's the only shader I've managed to find a particle using - it may well be that refraction effects are handled in another way. --TomEdwards 11:32, 18 Jul 2008 (PDT)

Okay, I've seen SpriteCard, Refract, and UnlitGeneric used. I've tried VertexLitGeneric (alpha incorrect, $vertexcolor did nothing) and Sprite (no alpha, $vertexcolor did nothing). Also, using SpriteCard on a material with no sheet does not work, and mksheet.exe is inoperable, so I can't get this texture to work right without it being fullbright.

Running game windowed/Adding stuff?

Hey, does anyone know of a way to run the game while in the particle editor to run the game windowed? So i can look at this wiki while making the particle, as it would save me having to keep minimizing the game to read 1 line each time. I would of done it i the options, but there is no options while in the editor. Anyway to do this? Also can someone please tell me how on earth i add all the stuff it says in the 'Creating your first System' part of the article. So i do what it says, i make a new file, then create a new particle, then it says 'First add an Animated Sprite Renderer to allow it to render.' and where exactly is this? I looked everywhere but there is no button to simply 'add' something, i looked in the tree and looked under the line 'renderer' and tried that, right clicked selected add element, but there is no animated sprite renderer in there. Can someone please tell me where you 'add' the stuff in the creating your first system please? ;(--Craziestdan 15:45, 12 Aug 2008 (PDT)

In the advanced launch options add -tools -window (At least I think that's what it is.) --JakeB 16:33, 12 Aug 2008 (PDT)