Adding chapters to your mod: Difference between revisions
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Adding chapters to your mod is a little complecated because you need to modify a number of files in order to add new chapters. | Adding chapters to your mod is a little complecated because you need to modify a number of files in order to add new chapters. | ||
=== STEP 1: Chapter config files === Create a chapter1.cfg file and put it in the cfg folder like so <code>yourmodfolder/cfg/chapter1.cfg</code>. Then edit the file to read ... | |||
<pre> | |||
map Map1 | map Map1 | ||
</pre> | </pre> | ||
Replacing Map1 with the name of your own map. | Replacing Map1 with the name of your own map. | ||
=== STEP 2: Strings file === Goto your <code>yourmodfolder/resource</code> folder an copy the HL2_english.txt file and give it the name YourModName_english.txt. (Again replacing YourModName with the name of your mod) Now you will need to edit the YourModName_english.txt file. At the top of the file add the fallowing lines above HL2_Chapter1_Title like so ... | |||
<pre> | |||
"YourModName_Chapter1_Title" "Title of the chapter goes here" | "YourModName_Chapter1_Title" "Title of the chapter goes here" | ||
Line 13: | Line 16: | ||
</pre> | </pre> | ||
You can leave the original HL2_Chapter1_Title title entries as they will not affect your mod by being there. | You can leave the original HL2_Chapter1_Title title entries as they will not affect your mod by being there. | ||
* STEP 3 | |||
=== STEP 3: Chapter titles === Open up the <code>yourmodfolder/scripts/titles.txt</code> file and scroll down to the CHAPTER TITLES section and modify the chapters entries like so ... | |||
<pre> | |||
//CHAPTER TITLES | |||
$fadein 0.01 | |||
$holdtime 3.5 | |||
$position -1 0.58 | |||
CHAPTER1_TITLE | |||
{ | |||
#YourModName_Chapter1_Title | |||
} | |||
</pre> | |||
=== STEP 4: Chapter images === | |||
[[image:CBXChapter1.gif|thumb|Chapter Image]] | |||
Next you will need to create *.vmt and *.vtf image files for your chapters. Place the *.vmt and *.vtf into the <code>yourmodfolder/materials/vgui/chapters/</code> folder. Be sure to name your images chapter1.vtf, chapter1.vmt and chapter2.vtf, chapter2.vmt respectivly. | |||
Make sure to make the image files 256x128 in size (IE: Power of 2). Also be aware that when your chapter is selected in the new game dialog that only a portion of the image will be visible from the top left corner pixel 1,0 to the bottom right corner pixel 152,86. | |||
=== STEP 5: The map list === | |||
Now that you have your images setup you can do not forget to create a <code>yourmodfolder/maplist.txt</code> file containing a ordered list of maps that your mod will use. For example inside a maplist.txt file would look like ... | |||
<pre> | |||
Map1 | |||
Map2 | |||
</pre> | |||
=== STEP 6: Chapter map loading images === | |||
You will need to edit the <code>yourmodfolder/scripts/chapterbackgrounds.txt</code> file and specify what loading images you want to be displayed while your mod is starting and the background map is loading. Below is an example of what a chapterbackgrounds.txt might look like. | |||
<pre> | |||
"chapters" | |||
{ | |||
1 "YourImage1" | |||
2 "YourImage3" | |||
3 "YourImage3" | |||
4 "YourImage4" | |||
5 "background03" | |||
6 "background03" | |||
7 "background04" | |||
8 "background04" | |||
9 "background05" | |||
9a "background05" | |||
10 "background06" | |||
11 "background06" | |||
12 "background07" | |||
13 "background07" | |||
14 "background07" | |||
15 "background07" | |||
} | |||
</pre> | |||
Be sure to create your images 1024x1024. The trick to creating a image that is displayed properly | |||
=== Additional notes === | |||
If you want your chapters to be unlocked when you first play your mod then be sure to edit the <code>yourmodfolder/cfg/config.cfg</code> file. Scroll down to about line 162 and edit the line ... | |||
<pre> | |||
sv_unlockedchapters "1" | |||
<pre></pre> |
Revision as of 13:09, 31 August 2005
This page is currently being worked on... Adding chapters to your mod is a little complecated because you need to modify a number of files in order to add new chapters.
=== STEP 1: Chapter config files === Create a chapter1.cfg file and put it in the cfg folder like so yourmodfolder/cfg/chapter1.cfg
. Then edit the file to read ...
map Map1
Replacing Map1 with the name of your own map.
=== STEP 2: Strings file === Goto your yourmodfolder/resource
folder an copy the HL2_english.txt file and give it the name YourModName_english.txt. (Again replacing YourModName with the name of your mod) Now you will need to edit the YourModName_english.txt file. At the top of the file add the fallowing lines above HL2_Chapter1_Title like so ...
"YourModName_Chapter1_Title" "Title of the chapter goes here" "HL2_Chapter1_Title" "POINT INSERTION"
You can leave the original HL2_Chapter1_Title title entries as they will not affect your mod by being there.
=== STEP 3: Chapter titles === Open up the yourmodfolder/scripts/titles.txt
file and scroll down to the CHAPTER TITLES section and modify the chapters entries like so ...
//CHAPTER TITLES $fadein 0.01 $holdtime 3.5 $position -1 0.58 CHAPTER1_TITLE { #YourModName_Chapter1_Title }
STEP 4: Chapter images
Next you will need to create *.vmt and *.vtf image files for your chapters. Place the *.vmt and *.vtf into the yourmodfolder/materials/vgui/chapters/
folder. Be sure to name your images chapter1.vtf, chapter1.vmt and chapter2.vtf, chapter2.vmt respectivly.
Make sure to make the image files 256x128 in size (IE: Power of 2). Also be aware that when your chapter is selected in the new game dialog that only a portion of the image will be visible from the top left corner pixel 1,0 to the bottom right corner pixel 152,86.
STEP 5: The map list
Now that you have your images setup you can do not forget to create a yourmodfolder/maplist.txt
file containing a ordered list of maps that your mod will use. For example inside a maplist.txt file would look like ...
Map1 Map2
STEP 6: Chapter map loading images
You will need to edit the yourmodfolder/scripts/chapterbackgrounds.txt
file and specify what loading images you want to be displayed while your mod is starting and the background map is loading. Below is an example of what a chapterbackgrounds.txt might look like.
"chapters" { 1 "YourImage1" 2 "YourImage3" 3 "YourImage3" 4 "YourImage4" 5 "background03" 6 "background03" 7 "background04" 8 "background04" 9 "background05" 9a "background05" 10 "background06" 11 "background06" 12 "background07" 13 "background07" 14 "background07" 15 "background07" }
Be sure to create your images 1024x1024. The trick to creating a image that is displayed properly
Additional notes
If you want your chapters to be unlocked when you first play your mod then be sure to edit the yourmodfolder/cfg/config.cfg
file. Scroll down to about line 162 and edit the line ...
sv_unlockedchapters "1" <pre>