Env explosion: Difference between revisions

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{{wrongtitle|title=env_explosion}}
{{wrongtitle|title=env_explosion}}
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==Entity Description==
==Entity Description==
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[[Category:Entities]]

Revision as of 09:48, 12 April 2008

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Entity Description

Env explosion.png

An entity that creates an explosion at its origin.

Keyvalues

  • iMagnitude
<integer> The amount of damage done by the explosion.
  • iRadiusOverride
<integer> If specified, the radius in which the explosion damages entities. If unspecified, the radius will be based on the magnitude.
  • fireballsprite
<sprite>
  • rendermode
<choices>
Literal Value Description
0 Normal
4 Solid
5 Additive

Flags

  • 1 : No Damage
  • 2 : Repeatable
  • 4 : No Fireball
  • 8 : No Smoke
  • 16 : No Decal
  • 32 : No Sparks
  • 64 : No Sound
  • 128 : Random Orientation
  • 256 : No Fireball Smoke
  • 512 : No particles
  • 1024 : No DLights
  • 2048 : Don't clamp Min
  • 4096 : Don't clamp Max

Inputs

  • Explode
Triggers the explosion.

Outputs