Talk:Converting brushes to models with XSI: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Scaling problem when importing)
 
m (Read/help please.)
Line 2: Line 2:


[[User:Dwin|Dwin]] 19:47, 29 Mar 2008 (PDT)Dwin
[[User:Dwin|Dwin]] 19:47, 29 Mar 2008 (PDT)Dwin
:I have this problem too, it is making the vmf in XSI modtool huger then it should be :(
Does anyone know what causes this/how to fix please? --[[User:Craziestdan|Dan.S]] 23:08, 15 Jul 2008 (GMT)

Revision as of 15:08, 15 July 2008

I'm having a problem with importing objects. I created a prefab from my brushes in Hammer, then imported the .vmf as it said in the tutorial. However, when they get into XSI, they are scaled up by a ridiculous amount. The object (which in game is about 128x128x8) is several times bigger than the grid in XSI! Has anyone else experienced this before, and is there a way to fix it other than simply rescaling it back to normal size in XSI?

Dwin 19:47, 29 Mar 2008 (PDT)Dwin

I have this problem too, it is making the vmf in XSI modtool huger then it should be :(

Does anyone know what causes this/how to fix please? --Dan.S 23:08, 15 Jul 2008 (GMT)