Func recharge: Difference between revisions
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==Entity Description== | ==Entity Description== | ||
A [[brush entity]] that recharges the HEV suit's battery power. | |||
==Availability== | ==Availability== |
Revision as of 21:13, 20 February 2007
Entity Description
A brush entity that recharges the HEV suit's battery power.
Availability
Template:In game Template:Game Template:In code
Dedicated Console Variables
- sk_suitcharger (Default: 75)
- <integer>
- sk_suitcharger_citadel (Default: 500)
- <integer>
- sk_suitcharger_citadel_maxarmor (Default: 200)
- <integer>
Keyvalues
- <integer> Minimum light level.
Flags
- 8192 : Citadel recharger
Inputs
- This sets the remaining charge in the charger to whatever value you specify
Outputs
- Template:O targetname
- OutRemainingCharge <float>
- Remaining Charge
- OnHalfEmpty
- Half-Empty
- OnEmpty
- Empty
- OnFull
- Recharged to full.
- OnPlayerUse
- Fired when the player +USEs the charger. Template:Plact