$contents: Difference between revisions

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The [[QC command]] [[$contents]] specifies a list of the content_types to use for contents-mask tests during non-hitbox traces.  
The [[QC command]] [[$contents]] specifies a list of the content_types to use for [[CollisionProperty|SolidMask]] tests during non-hitbox traces.  
* This feature was specifically added to allow us to make things like fences out of props instead of brush models.  
* This feature was specifically added to allow us to make things like fences out of props instead of brush models.  
* See also [[$jointcontents]].
* See also [[$jointcontents]].


== Syntax==
== QC syntax example==
  $contents "<content_type_1>" "<content_type_2>" "<content_type_3>"
  $contents "monster" "grate"


* Available content_types are:
* Available content_types are:
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: Solid is the default value, so this parameter is usually used only for the [[$jointcontents]] command, to make a solid child of a non-solid parent.
: Solid is the default value, so this parameter is usually used only for the [[$jointcontents]] command, to make a solid child of a non-solid parent.
; <code>ladder</code>: Make it a ladder  
; <code>ladder</code>: Make it a ladder  
=== Example ===
$contents "monster" "grate"


==See Also==
==See Also==

Revision as of 08:46, 9 April 2008

The QC command $contents specifies a list of the content_types to use for SolidMask tests during non-hitbox traces.

  • This feature was specifically added to allow us to make things like fences out of props instead of brush models.
  • See also $jointcontents.

QC syntax example

$contents "monster" "grate"
  • Available content_types are:
grate
Makes it a grate
Grates are not solid to bullets or Line of Sight, solid to everything else)
monster
Marks it as an NPC
notsolid
Makes it not solid to anything
solid
Makes it solid
Solid is the default value, so this parameter is usually used only for the $jointcontents command, to make a solid child of a non-solid parent.
ladder
Make it a ladder

See Also