Logic navigation: Difference between revisions

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{{wrongtitle|title=logic_navigation}}
{{wrongtitle|title=logic_navigation}}
==Entity Description==
==Entity Description==
'''Entity Name:''' logic_navigation
An entity that is used to set navigation properties on other entities. Useful to make NPCs ignore physics props in their way that they can easily push.
An entity that is used to set navigation properties on other entities. Useful to make NPCs ignore physics props in their way that they can easily push.



Revision as of 09:22, 12 July 2005

Template:Wrongtitle

Entity Description

An entity that is used to set navigation properties on other entities. Useful to make NPCs ignore physics props in their way that they can easily push.

  • Due to some irregularities in the base FGD, this entity's keys are best used with SmartEdit off.

Keyvalues

  • target
<target_destination> Name of the entity to set navigation properties on.
  • navprop
<choices>
Literal Value Description
Ignore NPCs Ignore this when navigating (they'll bump into it)

Flags

  • 1 : Start On

Inputs

  • TurnOn
Turn on. The Navigation Entity will have its navigation properties set.
  • TurnOff
Turn off. The Navigation Entity will have its navigation properties returned to the default settings.
  • Toggle
Toggle on/off.

Outputs