Game ragdoll manager: Difference between revisions
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: <integer> Sets the max number of ragdolls that can be in the world at a time (if they are flagged to fade). | : <integer> Sets the max number of ragdolls that can be in the world at a time (if they are flagged to fade). | ||
: Set to -1 if you want to use the default value (g_ragdoll_maxcount). | : Set to -1 if you want to use the default value (g_ragdoll_maxcount). | ||
* '''{{ep1 add|SaveImportant}}''' | |||
: {{boolean}} If set, the ragdoll manager will not clean up ally ragdolls | |||
==Inputs== | ==Inputs== |
Revision as of 12:22, 5 August 2006
Entity Description
An entity to control the number of ragdolls (server-side) in the world, for performance reasons.
Keyvalues
- MaxRagdollCount
- <integer> Sets the max number of ragdolls that can be in the world at a time (if they are flagged to fade).
- Set to -1 if you want to use the default value (g_ragdoll_maxcount).
- <boolean> If set, the ragdoll manager will not clean up ally ragdolls
Inputs
- SetMaxRagdollCount <integer>
- Set the Max Ragdoll Count.