$selfillum: Difference between revisions

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#REDIRECT [[$basetexture#$selfillum]]
The [[$selfillum]] [[VMT command]] uses the [[alpha channel]] of the [[$basetexture]] to set minumum clamps on the lighting, making it seem like the material glows in the dark.
* For the texture's alpha channel, a value of ''255'' means 100% self-illumination, while an alpha value of ''0'' means 0% self-illumination.
"[[LightmappedGeneric]]"
{
    "[[$basetexture]]" "props/tvscreen005a"
    "[[$selfillum]]" "1"
    "[[$surfaceprop]]" "glass"
}
 
==$selfillumtint==
The [[$selfillumtint]] [[VMT command]] is used to adjust the color of [[$selfillum]].
"$selfillumtint" {{todo|values?}}

Revision as of 20:08, 4 April 2008

The $selfillum VMT command uses the alpha channel of the $basetexture to set minumum clamps on the lighting, making it seem like the material glows in the dark.

  • For the texture's alpha channel, a value of 255 means 100% self-illumination, while an alpha value of 0 means 0% self-illumination.
"LightmappedGeneric"
{
    "$basetexture" "props/tvscreen005a"
    "$selfillum" "1"
    "$surfaceprop" "glass"
}

$selfillumtint

The $selfillumtint VMT command is used to adjust the color of $selfillum.

"$selfillumtint"

Todo: values?