Weapon spade: Difference between revisions
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m (formatted the stats as a table (no more work this year)) |
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== Weapon statistics == | == Weapon statistics == | ||
;Recoil | {| style="width:256px; text-align:left" | ||
!Recoil | |||
|Not Applicable | |||
|- | |||
!Damage | |||
|High | |||
|- | |||
!Accuracy | |||
|Perfect | |||
|- | |||
!Range | |||
|Melee | |||
|- | |||
!Rate of Fire | |||
|Average | |||
|} | |||
== Attack modes == | == Attack modes == | ||
* '''+attack''' swings the spade regularly unless your behind a player. This generally takes 2 swings to kill the target. From behind, +attack will wind up and kill the target player in one hit. | * '''+attack''' swings the spade regularly unless your behind a player. This generally takes 2 swings to kill the target. From behind, +attack will wind up and kill the target player in one hit. |
Revision as of 05:30, 21 December 2007
Weapon statistics
Recoil | Not Applicable |
---|---|
Damage | High |
Accuracy | Perfect |
Range | Melee |
Rate of Fire | Average |
Attack modes
- +attack swings the spade regularly unless your behind a player. This generally takes 2 swings to kill the target. From behind, +attack will wind up and kill the target player in one hit.
- +attack2 does nothing. This weapon has no alternative attack mode.
Other information
- The entrenchment spade is given to Axis Riflemen, Support Infantry, MGs, Snipers and RPG class.
- Due to some hitbox issues, the spade is hard to kill prone players with. The June 28th update fixed this for the most part, but it is still a little tough.