Func door: Difference between revisions
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==Keyvalues== | ==Keyvalues== | ||
* '''origin''' | |||
: <vector> Point considered the origin of this brush entity | |||
* {{kv targetname}} | * {{kv targetname}} | ||
* {{kv parentname}} | * {{kv parentname}} | ||
| Line 12: | Line 13: | ||
* {{kv angles}} | * {{kv angles}} | ||
* {{kv door}} | * {{kv door}} | ||
* '''movedir''' | |||
: <angle> The direction the door will move, when it opens. | |||
* '''filtername''' | |||
: <filterclass> Filter to use to determine entities that block the door. ( Half-Life: Source port only ) | |||
==Flags== | |||
* {{fl door}} | |||
==Inputs== | ==Inputs== | ||
* {{i targetname}} | |||
* {{i parentname}} | |||
* {{i shadow}} | |||
* {{i door}} | |||
==Outputs== | ==Outputs== | ||
* {{o targetname}} | |||
* {{o door}} | |||
==See Also== | ==See Also== | ||
* [[func_door_rotating]] | |||
[[Category:Entities]] | [[Category:Entities]] | ||
Revision as of 21:27, 5 August 2005
Entity Description
A brush entity that will move like a sliding door.
Keyvalues
- origin
- <vector> Point considered the origin of this brush entity
- Template:Kv targetname
- Template:Kv parentname
- Template:Kv renderfields
- Template:Kv shadow
- Template:Kv angles
- Template:Kv door
- movedir
- <angle> The direction the door will move, when it opens.
- filtername
- <filterclass> Filter to use to determine entities that block the door. ( Half-Life: Source port only )