Env projectedtexture: Difference between revisions
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{{wrongtitle|title=env_projectedtexture}} | {{wrongtitle|title=env_projectedtexture}} | ||
==Entity Description== | ==Entity Description== | ||
A light emitting entity that casts dynamic shadows; similar to light_spot. | |||
This entity breaks the flashlight, so it should be used where no flashlight is available. | |||
==Keyvalues== | ==Keyvalues== | ||
* {{kv targetname}} | * {{kv targetname}} |
Revision as of 22:31, 1 January 2008
Entity Description
A light emitting entity that casts dynamic shadows; similar to light_spot.
This entity breaks the flashlight, so it should be used where no flashlight is available.
Keyvalues
- Template:Kv targetname
- target
- <target_destination> Light target
- lightfov
- <float> Light's FOV
- enableshadows
- <boolean>
- lightonlytarget
- <boolean> Light only target
- lightworld
- <boolean> Light world
- cameraspace
- <boolean> Relative to player's view
- lightcolor
- ⇆#000000rgb(0,0,0)⇆ Projected color
Inputs
- Template:I targetname
- TurnOn
- TurnOff
- SetFOV <float>