Env particlelight: Difference between revisions

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==Entity Description==
==Entity Description==
An entity that can display and control a set of screen overlays, to be displayed over the player's view. Useful for view effects like drunkenness, or teleporter afterimages, etc.
An entity that can be used to light the smoke particles emitted by env_smokestack entities. Does not light any other particle types.


==Keyvalues==
==Keyvalues==

Revision as of 16:15, 21 July 2005

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Entity Description

An entity that can be used to light the smoke particles emitted by env_smokestack entities. Does not light any other particle types.

Keyvalues

  • Color
<color255> Color emitted by this light.
  • Intensity
<integer>
  • directional
<boolean> If this is specified, then this light will use the bump map on the particles. Each particle system can have one ambient and one directional light.
  • PSName
<string> Set this to the name of the env_smokestack that you want this light to affect.

Inputs