Info particle system: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
(Including a 'See Also' section for Particle Effects as the entity makes use of them)
Line 23: Line 23:
*{{o targetname}}
*{{o targetname}}
[[Category:Half-Life 2: Episode Two Entities]]
[[Category:Half-Life 2: Episode Two Entities]]
==See Also==
*[[Half-Life 2: Episode Two Particle Effect List]]
*[[Portal Particle Effect List]]
*[[List of TF2 Particles]]
[[Category:Particle_Effects]]

Revision as of 06:06, 10 November 2007

Template:Wrongtitle

Entity Description

Keyvalues

<string> Particle System Name
  • start_active
<boolean> If set, particle effect starts enabled.
  • cpoint1-63
<target_destination> If set, control point n of the effect will be at this entity's location.
  • cpoint1-7_parent
<target_destination> If set and nonzero, control point n of the effect will use this point for its parent.

Inputs

Tell the particle system to start emitting.
  • Stop
Tell the particle system to stop emitting.

Outputs

See Also