Info particle system: Difference between revisions
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Schrodinger (talk | contribs) (Including a 'See Also' section for Particle Effects as the entity makes use of them) |
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*{{o targetname}} | *{{o targetname}} | ||
[[Category:Half-Life 2: Episode Two Entities]] | [[Category:Half-Life 2: Episode Two Entities]] | ||
==See Also== | |||
*[[Half-Life 2: Episode Two Particle Effect List]] | |||
*[[Portal Particle Effect List]] | |||
*[[List of TF2 Particles]] | |||
[[Category:Particle_Effects]] |
Revision as of 06:06, 10 November 2007
Entity Description
Keyvalues
- <string> Particle System Name
- start_active
- <boolean> If set, particle effect starts enabled.
- cpoint1-63
- <target_destination> If set, control point
n
of the effect will be at this entity's location.
- cpoint1-7_parent
- <target_destination> If set and nonzero, control point
n
of the effect will use this point for its parent.
Inputs
- Tell the particle system to start emitting.
- Stop
- Tell the particle system to stop emitting.