Phys ballsocket: Difference between revisions
Jump to navigation
Jump to search
C4tlaVierb (talk | contribs) mNo edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{wrongtitle|title=phys_ballsocket}} | {{wrongtitle|title=phys_ballsocket}} | ||
Revision as of 18:37, 12 October 2007
Entity description
A constraint that keeps the position of two objects fixed, relative to the constraint's origin. It does not affect rotation.