AI Programming Overview: Difference between revisions

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[[Multiplayer NPCs That Shoot Back]]
[[Multiplayer NPCs That Shoot Back]]


I am by no means an expert on NPC's and I hope this contribution of mine may evolve into a correct and concise overview of the Source AI implementation.
I am by no means an expert on NPC's but I will give it my best shot here to explain what I currently know, since there is nothing here anyway, it's better to have something. I hope this contribution of mine may evolve into a correct and concise overview of the Source AI implementation.


[[States]]
[[States]]

Revision as of 11:55, 3 August 2005


This is really needed. The AI in HL2 is fantastic, but for multiplayer there needs to be some help on adaptation in the code.

Multiplayer NPCs

Multiplayer NPCs With AI

Multiplayer NPCs That Shoot Back

I am by no means an expert on NPC's but I will give it my best shot here to explain what I currently know, since there is nothing here anyway, it's better to have something. I hope this contribution of mine may evolve into a correct and concise overview of the Source AI implementation.

States

Conditions

Schedules

Tasks

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