$surfaceprop: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 11: | Line 11: | ||
[[Category:QC Commands]] | [[Category:QC Commands]] | ||
[[Category: | [[Category:List of Shader Parameters]] |
Revision as of 13:28, 8 November 2007
$surfaceprop (name)
- Applies a particular Material Surface Property to the entire model.
- The surface property affects a number of parameters for the model:
- its physics properties (weight, etc),
- what sounds it makes when it collides,
- what particles it emits when you shoot it, etc.
- what gibs it throws up when it breaks
- To add or change Material Surface Property types, edit the file
hl2\scripts\surfaceproperties.txt
. - HLMV can be used to generate blocks of .QC file that sets the surface properties correctly.