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|  $contents (list of names of content types) | |||
| * Specifies the contents to use for contents-mask tests during non-hitbox traces. This feature was specifically added to allow us to make things like fences out of props instead of brush models.  | |||
| * The current contents types you can use are: | |||
|     * "grate" Makes it be a grate (not solid to bullets, solid to everything else) | |||
|     * "monster" Makes it be marked as an NPC | |||
|     * "notsolid" Makes it be not solid to anything | |||
|     * "solid" Makes it be solid (usually useful only for the $jointcontents command to make a solid child of a non-solid parent) | |||
|     * "ladder" Make it be a ladder  | |||
| * For example, | |||
|  $contents "monster" "grate" | |||
| [[Category:QC Commands]] | [[Category:QC Commands]] | ||
Revision as of 19:47, 7 November 2007
$contents (list of names of content types)
- Specifies the contents to use for contents-mask tests during non-hitbox traces. This feature was specifically added to allow us to make things like fences out of props instead of brush models.
- The current contents types you can use are:
* "grate" Makes it be a grate (not solid to bullets, solid to everything else) * "monster" Makes it be marked as an NPC * "notsolid" Makes it be not solid to anything * "solid" Makes it be solid (usually useful only for the $jointcontents command to make a solid child of a non-solid parent) * "ladder" Make it be a ladder
- For example,
$contents "monster" "grate"