Creating custom gibs: Difference between revisions
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*[[Physics and Ragdolls]] | *[[Physics and Ragdolls]] | ||
*[[Physics Entities on Server & Client]] | *[[Physics Entities on Server & Client]] | ||
*[[Modeling props with Blender]] |
Revision as of 22:03, 5 November 2007
Modeling
- Use the original model as a reference, and place gibs over it.
- Export each gib separately
Compiling
Gibs
- Add
$autocenter
Breakable model
- Add
$collisiontext
section
$collisiontext { break { "model" "mycustomgib1" "health" "1" "fadetime" "0" } break { "model" "mycustomgib1" "health" "1" "fadetime" "0" } }
- break options
- model
- ragdoll
- offset
- health
- fadetime
- fademindist
- fademaxdist
- debris
- burst
- placementbone
- placementattachment