Troubleshooting Modeling: Difference between revisions
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==Trouble with Compiling Models== | ==Trouble with Compiling Models== | ||
==In-HLMV problems== | |||
;I can't find my .MDL file | |||
:See model compile log, and check if the compile was successful. | |||
;My model won't show up in HLMV | |||
:Try wireframe mode. If you see your model in wireframe mode, it's possibly your texture that has a problem. See "My textures won't show up. It's just black" below. If you can't see anything in wireframe, open your reference .SMD with Notepad. Make sure it contains mesh information. | |||
;My model shows up, but size/shape is not right | |||
:Go back to the 3D program. If you are using XSI, freeze the model using '''Freeze''' and '''Transform > Freeze All Transforms''' commands. If you are using 3DsMax, apply the '''Reset XFrom''' modifier. Then export your .SMD and compile it again. | |||
;My textures won't show up. I see pink/black checkers. | |||
:If you see pink/black checkers, it means that HLMV couldn't find textures. Use [http://www.wunderboy.org/3d_games/utils/sourcetools.php Source MDL Texture Info ] and check your .MDL's texture path. | |||
;My textures won't show up. It's just black | |||
:Open .VMT file. If you use LightmappedGeneric, change it to VertexLitGeneric. LightmappedGeneric is for brush geometry, not for model geometry. | |||
==In-game problems== | ==In-game problems== | ||
;My model won't show up | |||
:Open the console, check the error log. |
Revision as of 19:09, 1 August 2005
Trouble with Exporting
Trouble with Compiling Models
In-HLMV problems
- I can't find my .MDL file
- See model compile log, and check if the compile was successful.
- My model won't show up in HLMV
- Try wireframe mode. If you see your model in wireframe mode, it's possibly your texture that has a problem. See "My textures won't show up. It's just black" below. If you can't see anything in wireframe, open your reference .SMD with Notepad. Make sure it contains mesh information.
- My model shows up, but size/shape is not right
- Go back to the 3D program. If you are using XSI, freeze the model using Freeze and Transform > Freeze All Transforms commands. If you are using 3DsMax, apply the Reset XFrom modifier. Then export your .SMD and compile it again.
- My textures won't show up. I see pink/black checkers.
- If you see pink/black checkers, it means that HLMV couldn't find textures. Use Source MDL Texture Info and check your .MDL's texture path.
- My textures won't show up. It's just black
- Open .VMT file. If you use LightmappedGeneric, change it to VertexLitGeneric. LightmappedGeneric is for brush geometry, not for model geometry.
In-game problems
- My model won't show up
- Open the console, check the error log.