User:Wraiyth: Difference between revisions
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'''Name:''' Matt Stafford | '''Name:''' Matt Stafford | ||
'''Age:''' | '''Age:''' 18 | ||
'''Occupation:''' | '''Occupation:''' Student. Currently undertaking a Bachelor of Multimedia (Games & Interactivity) & Bachelor of Science (Computer Science & Software Engineering) at Swinburne University | ||
'''Residence:''' Victoria, Australia | '''Residence:''' Victoria, Australia | ||
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My primary talent is programming in a number of languages, including C++, HLSL and GLSL. Other talents include writing and game design, plus a very high knowledge of technical aspects of IT in general. | My primary talent is programming in a number of languages, including C++, HLSL and GLSL. Other talents include writing and game design, plus a very high knowledge of technical aspects of IT in general. | ||
Currently working on [[NightFall|NightFall]], where I undertake the roles of, amongst other tasks, | Currently working on [[NightFall|NightFall]], where I undertake the roles of, amongst other tasks, Leader, Lead Coder, Writer and Game Design. | ||
I've written several tutorials on shader creation in the Source Engine, all of which can be found at my | I've written several tutorials on shader creation in the Source Engine, all of which can be found at my [[http://www.wraiyth.com|website]] | ||
I'm not actively avaliable for any mod work. | I'm not actively avaliable for any mod work. |
Revision as of 05:36, 9 October 2007
General Information
Name: Matt Stafford
Age: 18
Occupation: Student. Currently undertaking a Bachelor of Multimedia (Games & Interactivity) & Bachelor of Science (Computer Science & Software Engineering) at Swinburne University
Residence: Victoria, Australia
What I Do
My primary talent is programming in a number of languages, including C++, HLSL and GLSL. Other talents include writing and game design, plus a very high knowledge of technical aspects of IT in general.
Currently working on NightFall, where I undertake the roles of, amongst other tasks, Leader, Lead Coder, Writer and Game Design.
I've written several tutorials on shader creation in the Source Engine, all of which can be found at my [[1]]
I'm not actively avaliable for any mod work.
Contact Details
Feel free to contact me for whatever reason via any protocols below
Email: wraiyth@gmail.com
MSN: wraiyth@gmail.com
Website: http://wraiyth.freesuperhost.com