VTFEdit: Difference between revisions

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(That line always bothered me, quality is subjective.)
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VTFEdit itself was written soley by Ryan and is a .NET based GUI tool for the creation and convertion of [[VTF]] and [[VMT]] files. It is a powerful tool allowing files of various formats to be converted to/from VTF format in all of the Source texture formats.  
VTFEdit itself was written soley by Ryan and is a .NET based GUI tool for the creation and convertion of [[VTF]] and [[VMT]] files. It is a powerful tool allowing files of various formats to be converted to/from VTF format in all of the Source texture formats.  


VTFEdit produces [[MIP_Mapping|MIP maps]] and DXTn compressed images of far greater quality than the default SDK tools and is highly recommended for those where visual fidelity is important.
VTFEdit produces [[MIP_Mapping|MIP maps]] and DXTn compressed images using NVidia's [http://developer.nvidia.com/object/dds_utilities.html nvDXTlib] library, offering a wide range of formats and filters.


Other features include the ability to create Normal Maps from grey scale images, various filters for MIP Map generation access to all VTF header flags and a simple tree based VMT creation system.
Other features include the ability to create [[Normal_Maps|normal maps]] from grey scale images, various sharpening filters for MIP Map generation, access to all VTF header flags, a simple tree based VMT creation system with [[GCF]] access, a WAD conversion tool, a batch conversion tool and a VMT creation wizard.


==Screenshots==
==Screenshots==

Revision as of 21:32, 14 April 2006

VTFEdit is a GUI front-end to the functions contained within VTFLib, an LGPL open source programming library, created by Neil "Jed" Jedrzejewski and Ryan "Nemesis" Gregg.

VTFEdit itself was written soley by Ryan and is a .NET based GUI tool for the creation and convertion of VTF and VMT files. It is a powerful tool allowing files of various formats to be converted to/from VTF format in all of the Source texture formats.

VTFEdit produces MIP maps and DXTn compressed images using NVidia's nvDXTlib library, offering a wide range of formats and filters.

Other features include the ability to create normal maps from grey scale images, various sharpening filters for MIP Map generation, access to all VTF header flags, a simple tree based VMT creation system with GCF access, a WAD conversion tool, a batch conversion tool and a VMT creation wizard.

Screenshots

VTFEdit in action VTFEdit in action

External links