Rise of War: Difference between revisions
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{{AlphaMod|engine=Source|download=}}[[Category:HL2_Third_Party_Mods]]__noeditsection__ | |||
== Overview == | == Overview == | ||
Rise of War is a World War II singleplayer first-person shooter. Rise of War follows the many campaigns of the Pacific, Eastern Front, and Western Front though the many battles leading to the end of World War II. | Rise of War is a World War II singleplayer first-person shooter. Rise of War follows the many campaigns of the Pacific, Eastern Front, and Western Front though the many battles leading to the end of World War II. |
Revision as of 19:58, 12 June 2007
Overview
Rise of War is a World War II singleplayer first-person shooter. Rise of War follows the many campaigns of the Pacific, Eastern Front, and Western Front though the many battles leading to the end of World War II.
Features
- No crosshairs
- No HUD
- Shell shock
- Realistic health
- Squad based tactics
- Singleplayer storyline (A multiplayer mode is TBD)
- Command point system and abilities
- Kits
Nations
England
Soviet Union
United States
Japan
Germany
History
20/5/07 *Official mod launch
20/5/07 *ModDB website launch
25/5/07 *ModDB website modified
26/5/07 *Team requests made
Team
We can not do this alone, please add yourself if you can make a contribution to the mod.
Management
Jon Vasquez-Rise of War Team Leader
Modeling
Weapons
Jeff MacLachlan-Lead Weapon Modeler
Props
Player models
Vehicles
Mapping
Braeden
Scripting
WWII Research
Jon Vasquez-Historian
Help Wanted
If you would like to help please contact Jon Vasquez or add yourself to the team list above. This mod has just been started so anyone willing to join is welcome as long as they are skilled at some useful to the mod eg. modeling, mapping, scripting, etc.
Interested
Add Yourself to this list if you may be interested in joining the Rise of War team.
1.Name: Abilities: Date of post:
2.Name: Abilities: Date of post: