User talk:Amckern: Difference between revisions
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Hey Prime on 360 whoa thats cool yet i cant seem to find any guides on getting the mod on there or any user created content. How do you do it?--[[User:MrTwoVideoCards|Gear]] 20:07, 23 Jun 2007 (PDT) | Hey Prime on 360 whoa thats cool yet i cant seem to find any guides on getting the mod on there or any user created content. How do you do it?--[[User:MrTwoVideoCards|Gear]] 20:07, 23 Jun 2007 (PDT) | ||
* Prime is a source licence, not a mod, hence it can jump onto the 360, and PS3. |
Revision as of 06:42, 24 June 2007
On your NightVision article...you wrote preachescript...I know it's supposed to be precachescript...but I don't think precachescript is even right—ts2do (Talk | @) 06:08, 5 Dec 2005 (PST)
- Its correct - the code above it has the same precache, and thats how you would go about preaching a .txt loaclised sound script file as well.
Please remember to canidate the pictures you upload for deletion if you decide not to use them. --Andreasen 01:35, 11 Apr 2006 (PDT)
I had a qustion for you amckern. Im MrtwoVideoCards and ive been working on city 17 the MOD. When you guys compile for HDR what compile option do you use advanced or normal. Also do you speed up vvis and vrad or check it to normal. Also how do you attain a final HDR map that way you can send to someone and they wouldn't have to buildcubemaps. Thankyou--Gear 01:30, 27 Oct 2006 (PDT)
Hey Prime on 360 whoa thats cool yet i cant seem to find any guides on getting the mod on there or any user created content. How do you do it?--Gear 20:07, 23 Jun 2007 (PDT)
- Prime is a source licence, not a mod, hence it can jump onto the 360, and PS3.