Get a Life: Difference between revisions
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{{BetaModSmall|engine=Source|download=}} | {{BetaModSmall|engine=Source|download=}} | ||
== Overview == | == Overview == | ||
Get a Life is a [http://developer.valvesoftware.com/wiki/Modification Total Conversion] for [[Half-Life 2]]. The player embodies Alexander Zemlinsky, a subway technician suffering from leukemia. | '''Get a Life''' is a [http://developer.valvesoftware.com/wiki/Modification Total Conversion] for [[Half-Life 2]]. The player embodies Alexander Zemlinsky, a subway technician suffering from leukemia. Alex is not, unlike the protagonists in most games, an invincible super-soldier. But you wouldn't call him normal either, because there is something in his past that connects him with the events that are about to happen in the course of the story... | ||
== Features == | |||
*'''GaL''' is a total conversion, we will introduce new maps, weapons, enemies, npc's, sound effects, music tracks, props and textures. | |||
*The mod will run on the latest version of the [[Source Engine]], so that means you'll see HDR and the enhanced shadow system (as seen in [http://developer.valvesoftware.com/wiki/Half-Life_2:_Episode_One HL2: Episode 1]) in '''"Get a Life"''' as well. | |||
*To give the player the best gaming experience possible, '''GaL''' will offer a custom HUD, an innovative healing system with several damage zones, drugs that will trigger a "bullet-time" effect, upgradeable weapons, enhanced enemy AI and about 5 hours of pure gameplay pleasure. | |||
Revision as of 09:23, 1 March 2007
Overview
Get a Life is a Total Conversion for Half-Life 2. The player embodies Alexander Zemlinsky, a subway technician suffering from leukemia. Alex is not, unlike the protagonists in most games, an invincible super-soldier. But you wouldn't call him normal either, because there is something in his past that connects him with the events that are about to happen in the course of the story...
Features
- GaL is a total conversion, we will introduce new maps, weapons, enemies, npc's, sound effects, music tracks, props and textures.
- The mod will run on the latest version of the Source Engine, so that means you'll see HDR and the enhanced shadow system (as seen in HL2: Episode 1) in "Get a Life" as well.
- To give the player the best gaming experience possible, GaL will offer a custom HUD, an innovative healing system with several damage zones, drugs that will trigger a "bullet-time" effect, upgradeable weapons, enhanced enemy AI and about 5 hours of pure gameplay pleasure.
External links
Template:Otherlang:enTemplate:Otherlang:en:de, Template:Otherlang:en:fr