Info apc missile hint: Difference between revisions

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==Availability==
==Availability==
{{in game|brush}} {{game|HL2}}
{{in game|brush}} {{game|HL2}}
{{in code|class=[http://hl2sdk.gigcities.com/class_c_info_a_p_c_missile_hint.html CInfoAPCMissileHint]|file=[http://hl2sdk.gigcities.com/dlls_2hl2__dll_2weapon__rpg_8cpp-source.html hl2_dll\weapon_rpg.cpp]}}
{{in code|class=class_c_info_a_p_c_missile_hint.html CInfoAPCMissileHint|file=dlls_2hl2__dll_2weapon__rpg_8cpp-source.html hl2_dll\weapon_rpg.cpp}}


==Keyvalues==
==Keyvalues==

Revision as of 06:32, 2 August 2006

Template:Wrongtitle

Entity Description

Something that helps APC missiles guide. If the missile can hit the associated target entity between the time it takes the current enemy to enter + leave the hint, then the missile will guide to the entity.

Availability

Template:In game Template:Game Template:In code

Keyvalues

<target_destination> The entity that the missile will guide towards if the conditions are met.

Flags

None.

Inputs

  • EnableDisable:
Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.

Outputs