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Path corner crash: Difference between revisions

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(different c++ class)
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#REDIRECT [[Path corner]]
{{CD|CPathCornerCrash|file1=1}}
{{This is a|point entity|name=path_corner_crash}} Purpose{{todo}}
 
{{note|One difference from path_corner is that this isn't considered static point entity [https://github.com/ValveSoftware/source-sdk-2013/blob/39f6dde8fbc238727c020d13b05ecadd31bda4c0/src/game/shared/beam_shared.cpp#L62-L78]}}
 
== See also ==
* {{ent|path_corner}}

Revision as of 07:21, 24 May 2025

C++ Class hierarchy
CPathCornerCrash
CPathCorner
CPointEntity
CBaseEntity
C++ pathcorner.cpp

path_corner_crash is a point entity available in all Source Source games. Purpose[Todo]

Note.pngNote:One difference from path_corner is that this isn't considered static point entity [1]

See also