Env particlelight: Difference between revisions
		
		
		
		
		
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| m (Added link to env_smokestack when refering to it) | m (→Keyvalues) | ||
| Line 20: | Line 20: | ||
| * '''PSName''' | * '''PSName''' | ||
| : <string> Set this to the name of the env_smokestack that you want this light to affect. | : <string> Set this to the name of the [[env_smokestack]] that you want this light to affect. | ||
| ==Inputs== | ==Inputs== | ||
Revision as of 06:06, 11 October 2005
Entity Description
An entity that can be used to light the smoke particles emitted by env_smokestack entities. Does not light any other particle types.
Keyvalues
- Color
- #000000rgb(0,0,0) Color emitted by this light.
- Intensity
- <integer>
- directional
- <boolean> If this is specified, then this light will use the bump map on the particles. Each particle system can have one ambient and one directional light.
- PSName
- <string> Set this to the name of the env_smokestack that you want this light to affect.