The Ship SDK: Difference between revisions
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Note:This tool is provided by a third party and is not supported or maintained by Outerlight.
Warning:You must run "..\Steam\SteamApps\<username>\the ship\ship\launchsdk.bat" to launch the SDK once after each time of launching The Ship. You may run the batch file with a shortcut if you are so inclined.
Note:It is recommended that you first decompile a few maps in "..\Steam\SteamApps\the ship common.gcf" so you get a sense of how to construct the map's gameplay & functionality. See GCFScape for BSP extraction.
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==Availability== | ==Availability== | ||
Included in the ''unofficial'' [[The Ship]] SDK are CST (modified), [[Vmex|VMEX]] (modified), The Ship's [[FGD]], and [[The Ship Single Player]]'s [[FGD]]. Download the The Ship SDK [http://files.filefront.com/The_Ship_SDK/;6292697;;/fileinfo.html here]. | Included in the ''unofficial'' [[The Ship]] SDK are CST (modified), [[Vmex|VMEX]] (modified), The Ship's [[FGD]], and [[The Ship Single Player]]'s [[FGD]]. Download the The Ship SDK [http://files.filefront.com/The_Ship_SDK/;6292697;;/fileinfo.html here]. | ||
==Installation== | ==Installation== | ||
#Replace all instances of <username> with your Steam username. | #Replace all instances of <username> with your Steam username. |
Revision as of 19:01, 5 December 2006

Availability
Included in the unofficial The Ship SDK are CST (modified), VMEX (modified), The Ship's FGD, and The Ship Single Player's FGD. Download the The Ship SDK here.
Installation
- Replace all instances of <username> with your Steam username.
- Copy all files in The_Ship_SDK.zip to your "..\Steam\SteamApps\<username>" folder.
- Open "..\Steam\SteamApps\<username>\sourcesdk\bin\GameConfig.txt" and add the following entry.
Note:If no GameConfig.txt exists, run the Source SDK once.
Before
} "SDKVersion" "2"
Add
"The Ship" { "GameDir" "c:\program files\steam\steamapps\<username>\the ship\ship" "hammer" { "GameData0" "c:\program files\steam\steamapps\<username>\sourcesdk\bin\The_Ship.fgd" "TextureFormat" "5" "MapFormat" "4" "DefaultTextureScale" "0.250000" "DefaultLightmapScale" "16" "GameExe" "C:\Program Files\Steam\SteamApps\<username>\the ship\ship.exe" "DefaultSolidEntity" "func_detail" "DefaultPointEntity" "info_player_deathmatch" "BSP" "C:\Program Files\Steam\SteamApps\<username>\sourcesdk\bin\cstbsp-ts.exe" "Vis" "C:\Program Files\Steam\SteamApps\<username>\sourcesdk\bin\cstvis-ts.exe" "Light" "C:\Program Files\Steam\SteamApps\<username>\sourcesdk\bin\cstrad-ts.exe" "GameExeDir" "C:\program files\steam\steamapps\<username>\the ship" "MapDir" "c:\program files\steam\steamapps\<username>\the ship\sourcesdk_content\ship\mapsrc" "BSPDir" "C:\Program Files\Steam\SteamApps\<username>\the ship\ship\maps" "CordonTexture" "tools\toolsskybox" "MaterialExcludeCount" "0" } }
Usage


See Also
- The Ship Single Player: Starting your Mod
- Get technical support by going here or by sending a message to tsdodo@gmail.com.