Cast ray: Difference between revisions
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Warning:Make sure your game is not paused when issuing these commands or the overlay for it won't show up. (type unpause in console before writing the command or bind it to a button
(Created page with "{{LanguageBar|title = {{mono|cast_ray / cast_hull}}}} {{This is a|console command|name=cast_ray|name1=cast_hull}} Casts a ray or hull and shows what it hit in console. {{warning|Make sure your game is not paused when issuing these commands or the overlay for it won't show up. (type unpause in console before writing the command or {{cmd|bind}} it to a button <code>bind e cast_ray</code>)}} == See also == * {{cmd|box (console command)|alt=box}} * {{cmd|drawcross|alt=draw...") |
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* {{cmd|box (console command)|alt=box}} | * {{cmd|box (console command)|alt=box}} | ||
* {{cmd|drawcross|alt=drawcross / drawline}} | * {{cmd|drawcross|alt=drawcross / drawline}} | ||
== External links == | |||
* [https://github.com/ValveSoftware/source-sdk-2013/blob/61ca3f725417d5b479824cded09eaab1909151be/src/game/server/client.cpp#L442-L464 cast_hull definition] | |||
* [https://github.com/ValveSoftware/source-sdk-2013/blob/61ca3f725417d5b479824cded09eaab1909151be/src/game/server/client.cpp#L420-L440 cast_ray definition] |
Revision as of 01:33, 12 May 2025


cast_ray
and cast_hull
are console commands available in all Source games. Casts a ray or hull and shows what it hit in console.

bind e cast_ray
)