ReGameDLL CS: Difference between revisions

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(Created page with "{{DISPLAYTITLE:ReGameDLL_CS}} {{stub}} '''ReGameDLL_CS''' is a reverse-engineered server DLL for {{cs|2}} and {{czero|2}}. == External links == * [https://github.com/rehlds/ReGameDLL_CS GitHub repository] * [https://rehlds.dev/docs/regamedll-cs/ Documentation page]")
 
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{{DISPLAYTITLE:ReGameDLL_CS}}
{{DISPLAYTITLE:ReGameDLL_CS}}
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'''ReGameDLL_CS''' is a reverse-engineered server DLL for {{cs|2}} and {{czero|2}}.  
'''ReGameDLL_CS''' is a reverse-engineered server DLL for {{cs|2}} and {{czero|2}}, using debug symbols from the Linux binaries. It aims to provide improved stability, increased security, and extended functionality.


== External links ==
== External links ==
* [https://github.com/rehlds/ReGameDLL_CS GitHub repository]
* [https://github.com/rehlds/ReGameDLL_CS GitHub repository]
* [https://rehlds.dev/docs/regamedll-cs/ Documentation page]
* [https://rehlds.dev/docs/regamedll-cs/ Documentation page]

Revision as of 11:37, 2 May 2025

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ReGameDLL_CS is a reverse-engineered server DLL for Counter-Strike Counter-Strike and Counter-Strike: Condition Zero Counter-Strike: Condition Zero, using debug symbols from the Linux binaries. It aims to provide improved stability, increased security, and extended functionality.

External links