Template:I GoalEntity: Difference between revisions
		
		
		
		
		
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| Deprecated (talk | contribs) m (Added to Input Templates category) | m (→top:  Substituted IO templates) | ||
| Line 1: | Line 1: | ||
| {{minititle|AI_GoalEntity}} | {{minititle|AI_GoalEntity}} | ||
| {{ | {{I|Activate|Make the goal active if it wasn't already. NPCs will begin taking orders.}} | ||
| {{ | {{I|Deactivate|Make goal inactive.}} | ||
| {{ | {{I|UpdateActors|nofgd=1|Tell the goal entity to re-check '''Actor(s) to affect''' in case any disappeared, or any new NPCs spawned.{{confirm}}}}<noinclude> | ||
| [[Category:Input Templates|GoalEntity]] | [[Category:Input Templates|GoalEntity]] | ||
| </noinclude> | </noinclude> | ||
Latest revision as of 12:55, 21 April 2025
AI_GoalEntity:
- Activate
- Make the goal active if it wasn't already. NPCs will begin taking orders.
- Deactivate
- Make goal inactive.
- UpdateActors !FGD
- Tell the goal entity to re-check Actor(s) to affect in case any disappeared, or any new NPCs spawned.[confirm]