Dod round timer (GoldSrc): Difference between revisions
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{{ | {{tabsBar|main=gs|base=dod_round_timer}} | ||
{{this is a|point entity|<!--sprite=1-->|name=dod_round_timer|engine=GoldSrc|game=Day of Defeat}} This item is a useful clock usually displayed on the players HUD to let them know exactly how long they have left to complete their objective. Note that once a timer is running it cannot be stopped, in order to prevent effects from triggering when the timer expires you will have to disable the effects. | {{this is a|point entity|<!--sprite=1-->|name=dod_round_timer|engine=GoldSrc|game=Day of Defeat}} This item is a useful clock usually displayed on the players HUD to let them know exactly how long they have left to complete their objective. Note that once a timer is running it cannot be stopped, in order to prevent effects from triggering when the timer expires you will have to disable the effects. | ||
Latest revision as of 09:10, 19 April 2025
dod_round_timer
is a point entity available in Day of Defeat. This item is a useful clock usually displayed on the players HUD to let them know exactly how long they have left to complete their objective. Note that once a timer is running it cannot be stopped, in order to prevent effects from triggering when the timer expires you will have to disable the effects.
Key Values
- Name (targetname) <string>
- The targetname that other entities refer to this entity by.
- Target (target) <targetname>
- Entity to trigger when timer reaches zero
- Master (master) <targetname>
- Name of a master entity. If the master hasn't been activated, this entity will not activate.
- Timer Length (in seconds) (round_timer_length) <targetname>
- Lenght of the round timer in seconds.
Flags
- Shown On HUD : [1]
- Determines if the timer is visible in the HUD or not.
- Start Off : [2]
- The timer is not running on map start unless an other entity activates it.