Template:Fl npc turret floor: Difference between revisions
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JillCrungus (talk | contribs) (Bring up to date with other flag templates) |
(anything all games since EP2 also meant it works on base HL2 since Source 2007.) |
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Line 3: | Line 3: | ||
{{Fl|128|Fast Retire|Makes this turret return to its dormant state faster after losing a target}} | {{Fl|128|Fast Retire|Makes this turret return to its dormant state faster after losing a target}} | ||
{{Fl|256|Out of Ammo|Makes this turret unable to shoot at acquired targets}} | {{Fl|256|Out of Ammo|Makes this turret unable to shoot at acquired targets}} | ||
{{Fl|512|Citizen modified (Friendly)|This turret will be allied with the player and use a special skin|since={{ | {{Fl|512|Citizen modified (Friendly)|This turret will be allied with the player and use a special skin|since={{src07}}}} | ||
<noinclude> | <noinclude> | ||
[[Category:Flag Templates|Npc turret floor]] | [[Category:Flag Templates|Npc turret floor]] | ||
</noinclude> | </noinclude> |
Latest revision as of 02:20, 10 April 2025
- Autostart : [32]
- Unknown. Possibly deprecated.
- Start Inactive : [64]
- Causes this turret to start deactivated
- Fast Retire : [128]
- Makes this turret return to its dormant state faster after losing a target
- Out of Ammo : [256]
- Makes this turret unable to shoot at acquired targets
- Citizen modified (Friendly) : [512] (in all games since
)
- This turret will be allied with the player and use a special skin