$casttextureshadows: Difference between revisions
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== Syntax == | == Syntax == | ||
$casttextureshadows | $casttextureshadows | ||
[[Category:QC commands]] |
Revision as of 10:31, 3 April 2025
$casttextureshadows
is a QC command available in all Source games since
Source 2007.
Only applicable for static props. Indicates to VRAD that the model should cast texture-based shadows from the alpha channel of the $basetexture of materials with $alphatest or $translucent, or (only in ) the %alphatexture of any material.
Syntax
$casttextureshadows