Template:Hl1 kv weapon: Difference between revisions
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(Created page with "@BaseClass Weapon from {{hl|4}} <onlyinclude> {{hl1_kv_targetname}} {{KV Angles}} ==''Flags''== {{Hl1_Appearflags}} </onlyinclude>") |
SirYodaJedi (talk | contribs) No edit summary |
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{{hl1_kv_targetname}} | {{hl1_kv_targetname}} | ||
{{KV Angles}} | {{KV Angles}} | ||
== | == Flags == | ||
{{Hl1_Appearflags}} | {{Hl1_Appearflags}} | ||
</onlyinclude> | </onlyinclude> | ||
Latest revision as of 16:33, 2 April 2025
@BaseClass Weapon from
Half-Life
- Name (targetname) <string>
- The targetname that other entities refer to this entity by, usually via the target, killtarget, and TriggerTarget KVs.
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
- Not In Deathmatch : [2048]
- Prevent this entity from attempting to spawn when
deathmatch(multiplayer) is enabled.