$externaltextures (GoldSrc): Difference between revisions
Jump to navigation
Jump to search
Deprecated:Use of this command is highly discouraged. Doing so will create multiple MDL files for a single model, which can easily cause conflicts and issues.
SirYodaJedi (talk | contribs) (Created page with "{{stub}} {{this is a|QC command|name=$externaltextures|engine=GoldSrc}} Saves the model's textures to a separate {{code|*t.mdl}} file. {{deprecated|Use of this command is highly discouraged. Doing so will create multiple MDL files for a single model, which can easily cause conflicts and issues.}}") |
SirYodaJedi (talk | contribs) No edit summary |
||
| Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
{{this is a|QC command|name=$externaltextures|engine=GoldSrc}} Saves the model's textures to a separate {{code|*t.mdl}} file. | {{this is a|QC command|name=$externaltextures|engine=GoldSrc}} Saves the model's textures to a separate {{code|<nowiki>*t.mdl</nowiki>}} file. | ||
{{deprecated|Use of this command is highly discouraged. Doing so will create multiple MDL files for a single model, which can easily cause conflicts and issues.}} | {{deprecated|Use of this command is highly discouraged. Doing so will create multiple MDL files for a single model, which can easily cause conflicts and issues.}} | ||
Latest revision as of 09:59, 25 March 2025
$externaltextures is a QC command available in all
GoldSrc games. Saves the model's textures to a separate *t.mdl file.