Valve Time: Difference between revisions
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(Reverted because the dates are for HL2's intended release) |
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|Holiday season | |Holiday season | ||
| Next year's Easter Holiday season | | Next year's Easter Holiday season | ||
|- | |||
|Q1 | |||
| The third week of Q2 | |||
|} | |} |
Revision as of 10:48, 2 November 2006
Valve Time | Actual Time |
---|---|
Next week | In 3 months |
Shortly | Sometime around next week (see above for Next week) |
In the coming weeks | At a completely undisclosed time |
2003 | 2004 |
Tomorrow | At 10:00 Pacific |
When it's done | A month or two after just to be sure |
In the upcoming months | Never |
We're finishing this feature up now | We've just finished the concept and we'll start working on it in the coming weeks (See above for In the Coming Weeks) |
Until the problem is fixed with an
SDK update, use the following workaround: |
In our next-next-next-gen engine (when everything but our tools are broke) |
When Team Fortress 2 ships | Coincident with the ![]() |
Coming soon | When ![]() |
Holiday season | Next year's Easter Holiday season |
Q1 | The third week of Q2 |