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== Hammer & Keyvalues == | == Hammer & Keyvalues == | ||
Every type of entity has a number of | Every type of entity has a number of keyvalues which can be changed from the [[HammerObjectPropertiesDialog|Object Properties]] dialog. The '''key''' is selected on the left side of column and its '''value''' is adjusted on the right side. Colloquially, the keys are frequently referred to simply as "'''KVs'''", with the values redundantly referred to as "the value of the KV". | ||
== See also == | == See also == |
Revision as of 11:22, 27 February 2025
Not to be confused with KeyValues (the file format).
A Keyvalue is an instruction used to modify the variables in game code.
Hammer & Keyvalues
Every type of entity has a number of keyvalues which can be changed from the Object Properties dialog. The key is selected on the left side of column and its value is adjusted on the right side. Colloquially, the keys are frequently referred to simply as "KVs", with the values redundantly referred to as "the value of the KV".
See also
- KeyValues class (programming)