Template:KV Source 2 Light Attenuation: Difference between revisions

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(changed category to source 2 KV templates.)
 
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[[Category:Keyvalue Templates|Source 2 Light Attenuation]]
[[Category:Keyvalue Templates/Source 2|Source 2 Light Attenuation]]
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Latest revision as of 07:01, 16 February 2025

Source 2 Light Attenuation:
Linear Attenuation (attenuation1) <float>
Quadratic Attenuation (attenuation2) <float>
Light Source Radius (enabled) <float>
The radius of the light source in game units.