Template:BasicWeapon: Difference between revisions
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==Keyvalues== | <nowiki>Insert non-formatted text here</nowiki>==Keyvalues== | ||
* {{kv targetname}} | * {{kv targetname}} | ||
* {{kv angles}} | * {{kv angles}} |
Revision as of 00:16, 25 October 2006
Insert non-formatted text here==Keyvalues==
Flags
- 1 : Start Constrained
- Prevents the model from moving.
Inputs
Outputs
- Template:O targetname
- Weapon:
- OnNPCPickup
- !activator = NPC
!caller = this entity
Fires when an NPC picks up this weapon.
- OnPlayerUse
- !activator = player
!caller = this entity
Fires when the player +uses this weapon.
- OnPlayerPickup
- !activator = player
!caller = this entity
Fires when a player picks up this weapon.
- OnCacheInteraction
- Fires when the player 'proves' they've found this weapon. Fires on: Player Touch, +USE pickup, Physcannon pickup, Physcannon punt.
- OnNPCPickup
- Fires when an NPC picks up this weapon. (!activator is the NPC)