Phys keepupright: Difference between revisions
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{{wrongtitle|title=phys_keepupright}} | {{wrongtitle|title=phys_keepupright}} | ||
==Entity Description== | ==Entity Description== | ||
A controller that tries to keep an entity facing a particular direction. | [[Image:{{PAGENAME}}.png|left]]A controller that tries to keep an entity facing a particular direction.{{clr}} | ||
==Keyvalues== | ==Keyvalues== |
Revision as of 23:07, 29 March 2006
Entity Description
A controller that tries to keep an entity facing a particular direction.
Keyvalues
- Template:Kv targetname
- Template:Kv angles
- attach1 <target_destination>
- The entity to align to the desired angles.
- angularlimit <float>
- The maximum angular velocity that this controller can compensate for, in degrees per second.
Flags
- 1: Start inactive
Inputs
- Template:I targetname
- TurnOn
- Enable the controller.
- TurnOff
- Disable the controller.