Talk:Func clip vphysics: Difference between revisions

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What exactly counts as Vphysics? I know [[func_physbox]]es and combine balls are, but that the player is not, but what else? Vphysics should get a separate page where it is explained, because it is already being linked to. --[[User:Andreasen|Andreasen]] 03:49, 13 Oct 2006 (PDT)
What exactly counts as Vphysics? I know [[func_physbox]]es and combine balls are, but that the player is not, but what else? Vphysics should get a separate page where it is explained, because it is already being linked to. --[[User:Andreasen|Andreasen]] 03:49, 13 Oct 2006 (PDT)
:VPhysics=Valve physics—'''[[User:Ts2do|ts2do]]''' 16:45, 13 Oct 2006 (PDT)
:VPhysics are objects which have physical characteristics. This includes [[prop_physics]], [[func_physbox]], frag grenades, and pickupable items (like [[weapon_smg1]] or [[item_healthkit]]). The player, living NPCs, in-flight RPGs and SMG grenades are hull simulated. Bullets are ray-simulated. If it can roll around it's probably VPhys. Otherwise it's probably not. --[[User:Kateye|Kateye]] 20:38, 13 Oct 2006 (PDT)
:VPhysics are objects which have physical characteristics. This includes [[prop_physics]], [[func_physbox]], frag grenades, and pickupable items (like [[weapon_smg1]] or [[item_healthkit]]). The player, living NPCs, in-flight RPGs and SMG grenades are hull simulated. Bullets are ray-simulated. If it can roll around it's probably VPhys. Otherwise it's probably not. --[[User:Kateye|Kateye]] 20:38, 13 Oct 2006 (PDT)

Revision as of 20:48, 13 October 2006

What exactly counts as Vphysics? I know func_physboxes and combine balls are, but that the player is not, but what else? Vphysics should get a separate page where it is explained, because it is already being linked to. --Andreasen 03:49, 13 Oct 2006 (PDT)

VPhysics are objects which have physical characteristics. This includes prop_physics, func_physbox, frag grenades, and pickupable items (like weapon_smg1 or item_healthkit). The player, living NPCs, in-flight RPGs and SMG grenades are hull simulated. Bullets are ray-simulated. If it can roll around it's probably VPhys. Otherwise it's probably not. --Kateye 20:38, 13 Oct 2006 (PDT)