Template:KV DXLevelChoice/strings: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
mNo edit summary
Line 75: Line 75:
     }}
     }}
|DX9Xbox={{#switch:{{Language}}
|DX9Xbox={{#switch:{{Language}}
     |#default=DirectX 9 Shader Model 3 on Xbox
     |#default=DirectX 9 Shader Model 3 on Xbox 360
     |zh=Xbox 上的 DirectX 9 Shader Model 3
     |zh=Xbox 360 上的 DirectX 9 Shader Model 3
     |ru=DirectX 9 Shader Model 3 на Xbox
     |ru=DirectX 9 Shader Model 3 на Xbox 360
     }}
     }}
|Minimum DX Level <code><choices></code>={{#switch:{{Language}}
|Minimum DX Level <code><choices></code>={{#switch:{{Language}}

Revision as of 03:41, 26 December 2024

English (en)Русский (ru)中文 (zh)
Icon-settings.png
Subpage of strings
It contains various translatable and untranslatable strings that are used in the template or anywhere else.
To preview translated strings, select languages on the top right bar.
Icon-gnome-document-open.pngDocumentation
Number of strings:14
Approximate status of translation:English (en) 100% Русский (ru) 92.86% 中文 (zh) 92.86% 
  • Minimum / Maximum DX Level
  • The entity will not exist if the engine is running outside the given range of DirectX Versions.
  • Choices
  • Default (no bounding)
  • DirectX 6
  • DirectX 7
  • DirectX 8
  • DirectX 8.1
  • DirectX 9 Shader Model 2
  • DirectX 9 Shader Model 3
  • OpenGL equivalent to DirectX 9 Shader Model 2
  • DirectX 9 Shader Model 3 on Xbox 360
  • Minimum DX Level <choices>
  • Maximum DX Level <choices>