Template:KV DXLevelChoice/strings: Difference between revisions
		
		
		
		
		
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|      }} |      }} | ||
| |DX9Xbox={{#switch:{{Language}} | |DX9Xbox={{#switch:{{Language}} | ||
|      |#default=DirectX 9 Shader Model 3 on Xbox |      |#default=DirectX 9 Shader Model 3 on Xbox 360 | ||
|      |zh=Xbox 上的 DirectX 9 Shader Model 3 |      |zh=Xbox 360 上的 DirectX 9 Shader Model 3 | ||
|      |ru=DirectX 9 Shader Model 3 на Xbox |      |ru=DirectX 9 Shader Model 3 на Xbox 360 | ||
|      }} |      }} | ||
| |Minimum DX Level <code><choices></code>={{#switch:{{Language}} | |Minimum DX Level <code><choices></code>={{#switch:{{Language}} | ||
Revision as of 03:41, 26 December 2024
Number of strings:
Approximate status of translation:
14Approximate status of translation:
 100%
 100% 92.86%
 92.86% 92.86%
 92.86%- Minimum / Maximum DX Level
- The entity will not exist if the engine is running outside the given range of DirectX Versions.
- Choices
- Default (no bounding)
- DirectX 6
- DirectX 7
- DirectX 8
- DirectX 8.1
- DirectX 9 Shader Model 2
- DirectX 9 Shader Model 3
- OpenGL equivalent to DirectX 9 Shader Model 2
- DirectX 9 Shader Model 3 on Xbox 360
- Minimum DX Level <choices>
- Maximum DX Level <choices>

