Mistake Of Pythagoras: Difference between revisions
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==Other info== | ==Other info== | ||
* [http://www2d.biglobe.ne.jp/~ks_wca/mop/mop_fm_e.htm Mistake Of Pythagoras] | * [http://www2d.biglobe.ne.jp/~ks_wca/mop/mop_fm_e.htm Mistake Of Pythagoras] | ||
* {{moddb|6422}} | * {{moddb|6422}} | ||
* [http://www2d.biglobe.ne.jp/~ks_wca/ Weird Comic Art] | |||
* [http://www.c-sec.net/phpBB/portal.php C-SEC] | * [http://www.c-sec.net/phpBB/portal.php C-SEC] | ||
[[Category:Single Player Mods]] | [[Category:Single Player Mods]] | ||
[[Category:HL2_Third_Party_Mods]] | [[Category:HL2_Third_Party_Mods]] |
Revision as of 04:25, 12 October 2006
Overview
Single player mod from the author of Sweet Half-Life and Peaces Like Us.
You are Gordon in a parallel world and the city is under attack from unknown enemies. You have to find out a way to stop the invasion by traveling into their world and correcting the "mistake."
You'll experience unique single player experience spanning 3 chapters, 10 maps.
Media
History
After finishing Sweet Half-Life project, Koumei Satou became a contract level designer for Namco's LEDZone project (Counter-Strike Arcade). It's safe to say he was the first professional level designer in Japanese game industry history.
When Half-Life2 was released, he started many experiments with entities at home (LEDZone doesn't use Source Engine). Then he began to work on this mod without a whole picture. He made it map by map from chapter 1.
He did everything alone in Hammer and FacePoser without any coding. It took 9 months to complete. "I had been very busy at work, so I could only use 2-3 hours a day this time.", he says.
After these months of silence (He didn't tell anyone that he was making a mod.), he called some testers from C-SEC - the Japanese HL2 mod community. One coder added chapter unlocking codes, but other parts are untouched.
You can do anything you saw in this mod with entities.
Team
Koumei Satou - Concept, Level design, everything