Half Life 2 Background Maps: Difference between revisions
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m (Added background02.) |
m (Added background03 along with minor changes.) |
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===background01=== | ===background01=== | ||
The plaza from <code>d1_trainstation_02</code> | The plaza from the start of the game. (<code>[[Half-Life_2_map_reference#d1_trainstation_02|d1_trainstation_02]]</code>) | ||
<gallery mode=nolines widths=400px heights=400px> | <gallery mode=nolines widths=400px heights=400px> | ||
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===background02=== | ===background02=== | ||
The outside from <code>d1_canals_06</code> | The outside from the start of [[Water Hazard]]. (<code>[[Half-Life_2_map_reference#d1_canals_06|d1_canals_06]]</code>) | ||
<gallery mode=nolines widths=400px heights=400px> | <gallery mode=nolines widths=400px heights=400px> | ||
Hl2 background02 main.png | Hl2 background02 main.png | ||
</gallery> | |||
===background03=== | |||
The rooftop where [[Npc monk|Father Grigori]] gives you the shotgun. (<code>[[Half-Life_2_map_reference#d1_town_02|d1_town_02]]</code>) | |||
<gallery mode=nolines widths=400px heights=400px> | |||
Hl2 background03 main.png | |||
</gallery> | </gallery> |
Revision as of 15:06, 26 November 2024

Spoiler Warning
Some information on this page may contain plot spoilers. Continue reading at your own risk.
Some information on this page may contain plot spoilers. Continue reading at your own risk.
Half Life 2's background maps usually:
- Contain a small snippet of a map from the campaign.
- Have a
point_viewcontrol
entity used to lock the players view.
In the order commonly seen, here is every Half-Life 2 background map:
background01
The plaza from the start of the game. (d1_trainstation_02
)
background02
The outside from the start of Water Hazard. (d1_canals_06
)
background03
The rooftop where Father Grigori gives you the shotgun. (d1_town_02
)